Ember Wings

★ ★ ★ ★ Owner: Daychorus Co Owner: Mensch

★ ★ ★ Tribe Status: Semi-Open contact Daychorus if your interested in owning one

★ ★ Tribe Design Credit: Daychorus

★ Template credit: Based on STORMYSTARLIGHT's Tribe Template

★ Basic Information

Name: Ember Wings

Name Meaning/Origin: Named because of the sparks an Ember wing can produce, as they have no fire

Pronunciation: Em-br wingz

Nicknames/Aliases: Embers, Ember Nation, Antalaha {Meaning Caribou} Touched, Dryads {a type of wood spirit}

Owner: Daychorus

★ Appearance and Health

Basic Description: Hybrids between mud and sky wings, typically colored like the sunset, excluding pinks and purples. However it is possible to find ember'wings with brown. they have antlers, a small body and large wings. With a head shaped like that of a sky wing but a nose similar to a mud wing. They have patterns that lace around their faces, palms, and tails. And plated "armor" like scales that weigh them down. Ember wings born in the 3 hereditary houses have 3 vents on either side of their neck, these vents look similar to gills but are smaller and less notable. Sparks occasionally fly out from these, but not with enough heat to start a fire. While they themselves can't breath fire, when laughing, wheezing, or coughing sparks can fly out of their maws.

Base by: MenschtheEmberWing

Colors: Typically amber, orange, and yellow colorations. It is also possible for an ember wing to be born with white scales without being an albino. Ember wings can have a condition, "Posy scales", in which their scales become a Varity of pink and purples. Their face patterning's can have colors ranging from lime to blue green to blue well as gold for those born in the 3 houses. They have alligator like scales along their back, which from the side perspective look similar to spikes.

Eye colors: Their eye colors can be almost everything but black, white, red, and pink/purples, most commonly being amber or blue

Blood Color(s): red, but their blood turns white when deoxygenated (basically if you get a cut, the blood outside your body it could range from red-white)

Skin Color: tans, browns

Horn type: any kind of antlers, they start to grow their antlers at the ripe age of 7y. Females horns finish growing by around the age of 13 while males horns finish growing in at 18.

Talon type: small, dull

Teeth type: small, sharp

Tongue type/color(s): long, smooth, red hues

Body build: Small typically stocky body's, long tail and legs, large paws, sharp, long face, build varies slightly between dragons

Sexual Dimorphism: Females have smaller horns, but larger wings then male Ember' wings

★ Known Birth Defects

Albinism: A genetic "disorder" in which little to no melanin is produced by the body, leading to very pale, white scales and reddish, pink, or purple eyes. Their patterns are not visible : Symptoms : White scales, discoloration, blurred vision, sensitive to light and the sun.

Meninism: A genetic "disorder" in which to much black or dark pigmented melanin is produced, leading to very dark almost black scales, they typically have dark eyes, but unlike Albinism, their scales can still have large patches of the original color, their patterns are not visible : Symptoms : Blackish scales, dark eyes

Heterochromia: A condition in which one eye is a different color then the other : Symptoms : Different colored eyes

Heterochromia iridium: A condition in which one or both eyes have different colors in the iris : Symptoms : Multiple colors on one eye (blue and brown etc.)

Soft Scales: A condition in which when a dragonet is in development; it's scales will not completely harden, leading to soft easily broken scales : Symptoms : soft scales, easily fractured scales

Posy Scales: A condition in which the pigment of the scales is offset creating colors not normally seen : Symptoms : Pink and Purple scales

Distinct Pattern motif's: A defect that changes the placement of a Ember' wings patterning, typically forming strange patterns on the neck, however it is possible to get these patterns on the wings, faces and palms. Typically resulting in large, blotched patterns in the place of the more regular occurring small, spiral, or geometric patterning. It is the most common of the birth defects present in Ember' wing genetics.

★ Known Diseases

Chever's Vent Charring Sickness : This disease effects overly active Ember' Wing vents, causing the vents to char up from the inside, their is no known cure to this sickness. The first recorded instance of this happening was with house member Chever, hence the name : Symptoms include but are not limited to, smoking from ones vents, trouble breathing, issues with the lungs, clogged airways, these symptoms will continue and steadily grow worse over the course of 1 - 7 years, eventually resulting in death

Sparking Cough: A sickness similar to Chever's Vent Charring Sickness, when a Ember' Wings Air ways tighten or they become sick with another illness, Sparking Cough tends to be a nasty side effect brought with it, the cough can last from a few days to over a month : Symptoms : Wheezing, Excessively coughing up sparks from ones mouth

Hartshorn Mutilation : A mutilation caused from damages to an Ember' Wings Antlers, the area around the damage will start to "shed" like a moose's would, resulting in ugly reddish hangings from the horns, however ugly, this process allows the Antlers to heal and go back to their normal state. Pulling on the hangings will do nothing but stall the process for longer, and possibly leave scarred areas where it didn't heal properly : Symptoms : Reddish hangings, an itching feeling from areas around the horn/antler

Carnation Pox : Their has been one recorded outbreak of this Pox strain, the pox results in pink outbreaks around the palms and wrists, causing blister like rashes across the skin, sometimes scales will seem to "bulge" because a large amount of these rashes are under that area. Luckily, the viral disease only lasts a little longer then a week : Symptoms : Itching, headaches, sores, fatigue, red spots

Srall Determent: A deterioration in a dragons scale health, leading to a condition similar to soft scales, but a large deal worse, the integrity of the scales start to fracture, it is currently unknown why this happens, but the Determent itself is uncontrollable as far as the tribe knowns, however the disease seems to last for about a year, during that time it leaves a permanent mark : Symptoms : Softer scales, easier to break, fractures within the scales, trouble bending, flexibility issues

★ Notes

Srall is typically used as another word for "scales", Ja means Yes and Nein Means No, these words are typically used by Ember' wings in casual conversation

Ember' Wings can sometimes have balancing issues as they are more front heavy, because of this their front legs are stronger then their back legs and their paws are also larger then normal to compensate

Buildings that are not houses like stores, Taverns etc. typically have a rim or first story of stone then the rest is wooden. Store owners typically live on the second floor with their families to save space and money

Pseudodragon Is German, if you need to make things in the Language, use google translate or another translator and translate into German

The Giant Wild Forest hog has brown fur and ivory horns. It's meat is typically descripted as a rough, plain taste somewhere between that of pork loins and steak. The meat works well with many seasonings and is enjoyed prepared in a variety of ways. When cooked at a Medium / Medium rare the meat takes on the appearance of steak with lighter colorations similar to pork.

★ Abilities and Weaknesses

Standard Abilities: Ember' Wings can produce sparks from their mouth or vents, intentionally or unintentional, these sparks are not hot enough to create a fire but they do tingle if they land on your scales or palm. Ember' Wings odd genetic make-up seems to make them more naturally "Intelligent", being able to solve difficult puzzles at young ages, these dragons have an easier time learning new activities (In general) compared to tribes.

Weaknesses: Susceptible to extreme heat, during an ember wings first 6 months out of the egg, their scales are not tough, they are still stronger then dragons with Soft Scales, but they are utterly defenseless during this time period.

★ Behavior

Diet: Primarily Vegetarian, but they do eat meats during special occasions, Fowl is seen as a substitute for regular meat during dinner occasions, otherwise, no meat is to be eaten at all.

Common Prey: The (Wild) Giant Forest Hog, Moose, Fowl/Birds, Deer, Other Large Prey

Common Crops: Grizzle Wheat, Spring Spiral Basil, Golden Minks, Sea Mist Clary Sage, Mid-Blooms, Common vegetables and occasional fruits.

Biorhythm: Diurnal

Language: Dragon, and a few self created phrases like Ja, Nein, Srall, etc. They call these phrases Pseudodragon, Meaning "Fake Dragon", as the language isn't dragon, and in formal usage is typical to throw off other people when deciding trades. The name may have also originated as it took the place of normal nicknames and city/town names; being "Fake" or "Untrue" to the actual nature of the places, before Pseudodragon became wide spread among the Ember' Wings.

★ Lifecycle

Lifespan: 0 - 200 (Longest recorded lifespan is 211)

Gestation period: 2 about months

Egg: 2 month - 1y

Dragonet: 1y - 7y

Teen: 7y - 18y

Young Adult: 18y - 25y

Adult: 25y - 100

Elder: 100 - 211

Death: 185 - 211 (Highly likely)

★ Stats

* think of them as "Base" Stats, they can get better or worse depending on the dragon and their training etc *

Agility: 7/10

Camouflage: 4/10

Climbing: 6/10

Defense: 10/10

Evasion: 10/10

Flexibility: 10/10

Flying: 9/10

Hearing: 7/10

Hunting: 5/10

Intelligence: 9/10

Jumping: 3/10

Offense: 4/10

Scent: 7/10

Sight: 7/10

Speed: 9/10

Stealth: 3/10

Stamina: 6/10

Strength: 4/10

Swimming: 0/10

★ Relationships

Ice' Wings: Allies

Mud' Wings: Allies

Night' Wings: Friendly

Rain' Wings: Friendly

Sand' Wings: Dislike

Sea' Wings: Enemies

Sky' Wings: Dislike

Pantala: Hasn't met

★ Nation/Kingdom

Continent Name: Pyrrhia

Biome(s): Pangalo Birch forest and the surrounding valley, rocky areas, forested areas.

Weather: Prefer hot climates, dislike heavy moisture, damp environments, don't mind the cold

Flora: any

Fauna: any

Housing: Typically a medium sized 1 story building or a smaller 2 story building made of woods (normally birch or oak), dug a few feat into the ground. Many families pass down their homes to their children, the house getting more elaborate each passing generation. They build carvings into the woods and like airy, open spaces. Ember' Wings that live near the Mud Kingdom prefer a smaller 1st story, containing only a entry way, and have their homes underground, supported by stone pillars, and wood paneling along the walls.

Palace: They have no palace but the 3 hereditary houses have much larger, homes, having 3 stories and underground areas. The first floor of each of the houses are made of stone, having wooden elements only found inside.

Capital: Mensch (Pronounced mensch-es /formal/ or mensch-en /informal/), Located in the Pangalo Birch forest

Main Cities/Towns: 3 large trading towns scattered across Pyrrhia; Stadt der Srall (City of scales), Feuer (fire), feuerloser Stolz (Fireless pride)

Other Notable Locations: *This section can't be finished until the map is complete* Pangalo Wellsprings, a series of hot natural springs towards the edge of the Pangalo at the base of a mountain, it is a popular attraction and is even occasionally visited by Sea' wings

★ Culture

Communications: Verbal, Gestures/Body Language

Transportation: Walking, Flying

Traditional Meals: *Many of these meals inspirations are German and recipes do exist for most of them* Grizzle Wheat Baguettes served with an olive oil dip common as a side dish for many meals, Minced (Wild) Forest Hog, onions, potatoes stuffed with hard-boiled egg. A multi-layered Sponge cake soaked in liqueur, whipped cream, cherries, and bitter chocolate know as "Black Forest". One-pot/stew/soup, all the ingredients are cooked in the same pot; families have many different ways of making this one-pot but commonly the soup can ask for: crackers, pasta, greens, peas, smoked fowl/bird meat, carrots, potatoes, and cabbage. Potato fritters; flat round disks typically topped with a dollop of cream cheese, chives, or in a meal, with smoked salmon.

Staple Meals: Cubed, lightly charred (Wild) Giant Forest Hog meat served with soy sauce. Long, Grizzle wheat noodles with a variety of vegies like cabbage, radish, and carrots, served with a spicy sauces. Cut, lightly charred carrots, peppers, and mushrooms on metal prongs served with scrambled eggs on a bed of lettuce. Wild carrots, fennel, marinated in honey and juniper berry concentrate, the sticky substance alone is a treat enjoyed by all tribes.

Staple Goods: Jewelry, Grizzle Wheat, Essential Oils, Wood, Masonry, Basic Wooden carts (normally sold with a (Domesticated) Giant Forest Hog to pull it), Exported Liquors and Beers

Other Trade: Mid-Blooms, Carvings, Staple Meals, Wooden Furniture, Pets (Hogs, Mongoose, Birds)

Common Accessories: Wooden earrings, thick, leather pouches on either side of their body, tucked close to the wings, meant to carry goods, brass necklaces and Anklets, Silk horn coverings, looped tail rings, typically wooden, uncommonly brass or another metal.

Common Hobbies: Wood Carving, Masonry, Panga carving, decorating, public service, gardening, cooking, wine tasting

Common Pets: (Domesticated) Giant Forest Hog, Birds of Paradise, Yellow Mongoose

National Animal: (Domesticated) Giant Forest Hog

National Anthem: The Ember wings have a few other mentionable achievements, government standings, and cultural standings. One instance of this is in their National Anthem, "The Ballad of Embers". However a more popular version exists, deemed as "A Lofty Flame", which is much more reminiscing of a drinking song and thought to have been created by 3 unknown Ember' wings in a coffee house, some time after the war.

Main Currency: Trade

Other Currency: Panga's, a hand carved wooden token. Many Families have Panga's, each with an symbol in the middle, Panga's signify that they will return a gesture given to them, or that they owe something to the person who has that families Panga. Panga's made of Birch on the other hand, are given as a symbol of thanks and as honor onto a family, showing they can be trusted in trade and other activities.

Naming System: Woods, Nature, sky, or fire based names. Many ember wings come up with nicknames for each other, like most of the phrases they use, these are commonly in German but can be in English/Dragon as well

★ Religion:

Core Beliefs: they are an oddity in that they have no religion what so ever, some families believe in fate or an after life, but they have no religious holidays or gods. Even though they swear to no religion; Meat is decreed as sacred by most of the nation and all 3 houses, and the senate has declared several laws protecting animals during months during mating season and the harsh winters. They believe that their children should stay in the family household at least until their antlers have fully grown in, around the age of 13 for females and 18 for males, but for the females they are expected to stay until they have finished school (typically at 18)

★ Government

Basic Description: A democracy consisting of a basic separation of power, their Legislative Branch consists of a 25 seat senate with representatives indirectly elected by the members of the nation. An Executive Branch, consisting of 1 representative from each of the 3 hereditary houses directly elected by the Ember wing nation. As well as a third branch; the Judicial Branch, with judges being elected by all members of the 3 hereditary houses.

National Laws: No violation of trade under any circumstance. No Thievery. Meat is only to be eaten during special events {Fowl/Birds are the only acceptation}, No hunting Wild Giant Forest Hogs, Deer, Moose, Or Fowl, During Winter of Mating season. No Counterfeiting Panga's. No unlawful or unchecked establishments. No harboring of illegal goods.

Punishments: Depending on the crime the punishment can be as sever as death by hanging, exile, or money/trade compensation, They 2 jails, one to rehabilitate for minor crimes, another for major crimes that put the dragons to work with physical labor. The conditions in the jail are moderate, and their rehabilitation helps keep the crime rate down.

★ Warfare

Basic Description: Metal chest, head, and Wing plates. Occasionally tail spikes, used like a club. They have brass "knuckles", or talon extenders that are laced on with leather, like their armor. They normally do not outfit themselves for war and would rush to make the necessary equipment during times of need, leading to simplistic armor that is easier for a Smith to main facture in their blacksmith.

Past Wars: The Fire Falls War, Fought between the Ember wings and Sky Wings over the Pangalo Birch forest, as the Sky' Wings had thought of it as sacred. The Mud' Wings joined the Ember' Wings to fight in the war. The Sea' Wings were not directly involved but helped fully supply the Sky' Wings and fund their side of the war effort. To this day the Sea wings have remained Enemies of the Ember' Wings and refuse to trade with them, while the Mud Wings have Remained Loyal Allies

★ History

Basic Description:

Heritage: Closely related to fire scales and non-fire sky wings, as well as mud wings. However as mud wings are closely related to sea wings they adopt an appearance like them; some even go as far to say that their are tri-brids between the 3 species, however no evidence has been brought forth

Myths Legends and Parables: WIP The Legend of Gesegnet (Blessed), a tale of the first ember wings, traditionally it is a tale of twins, some tales depict trials set by the gods to deem them worthy, when they pass, they turn their back on the gods who wouldn't accept them for who they are, others show tales of the twins in most fantastical situations, many showing their wit and strength to overcome challenges. A popular children's Fable is that of The Great Ember, a popular children's tale following Schlau (Crafty/Cunning) and, Große Glut (Great Ember), as he tries to court Magd (The Handmaiden), and gain the Blessing of her father.

Past Rulers: Himmel, Sirocco, Aureole, Fuji, Puff, Chrysanthe, Poppy, and Wellspring

Recorded Animus Dragons: N/A

Other Notable Tribe Members: WIP Slow Sky, A member of the Current senate who is Plagued with two birth conditions; "Posy scales" and "Soft scales". Birch, An Albino senate member. Croak, one of the few sea' wings who tolerate Ember' wings, he smuggles trade for them- even though many don't agree with his exploits he is as good as an honorary Ember' Wing.

★ Trivia:

Ember wings have German accents

Ember' wings government was inspired by the US but a chunk of their culture is from German roots

Emer' wings are called Antalaha Touched by Ice' wings because of their antlers, it as seen as a blessing from their goddess; Antalaha

★ Ownership information:

How to Obtain: Ember' Wings are free to make, however selling "MYOS" is strictly forbidden unless your in the owner. YOU CANN'T MAKE EMBERWINGS AFTER THE 1st of jan 2021 unless you are staff. staff can not sell emberwings

How to Obtain MYOS: GO TO DAYCHORUS

Design Rules: As long as it's in the wiki it's most likely "OK" however creating dragons in the senate or who are directly linked to the hereditary houses is forbidden, unless obtained by means of a MYO, then that MYO OC will be validated on the MYO listings (Not yet made). IF you are given a MYO your allowed to sell the character as you would any other character (see Design TOS for details). Animus Ember' Wing lines do not exist, and your Ember wings can't have vents unless they come from a MYO. Your allowed to create Ember' Wings with sicknesses or Birth Defects as long as they are stated in the Wiki, and are illnesses that can happen with Ember' Wings not belonging to the 3 hereditary houses. Violating these rules will result in a temporary Black Listing from the Tribe, if the rules are violated multiple times it will result in a permit Black Listing from the AU.

Design TOS: Do not sell Ember' Wings for more then they are worth (art worth included), Do not sell ember wings to Black Listed Members, MYO trading or selling must be approved by Staff members. DO not use names already used with cannon AU characters such as named characters in the 3 hereditary houses, senate, past rules, fables, or other sections.

★ Related Links: N/A

★ Credits:

Tribe Credit: Daychorus

Tribe Design Credit: Daychorus

Tribe Base/Reference Art Credit: N/A

Wings Of Fire, Pyrrhia, and Pantala Credit: Tui T. Sutherland

★ ★ ★ ★ Extras!

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